RSS
 

Relax and float downstream

07 May

Pardon the brevity of posts for the next, I dunno, forever. I’m slowly trickling content over to a new web host, but I’m pretty sure the entire purpose of the Internet these days is to infuriate me with how utterly frustrating and inefficient it is.

I’ve heard complaints that the biggest flaw in the current season of Mad Men is that it’s a little too on-the-nose. I don’t think I actually felt that way until last night’s episode, which ended with a montage set to The Beatles’ “Tomorrow Never Knows” — the entire season has revolved around the uncertainty of change in the late ’60s, and for Don to very pointedly bring that song to a screeching halt (because the music the kids listen to these days is too darn loud) seems not at all subtle. The bit about him staring down into an empty elevator shaft was a bit overt in its symbolism, too. Another good episode, though.

 
2 Comments

Posted in Film, Media

 

Well

07 May

The site’s back, finally. Sorry for the downtime — it was out of my hands. The site will be a little less active than usual until I can move to a host that isn’t terrible. I am done with Dreamhost. For as much as we pay for their premium service, they’ve done a terrible job of making it feel premium over the past few months.

 
3 Comments

Posted in Blog

 

GameSpite Journal 10: Kirby Super Star

03 May

Did you know that when you do an image search for Kirby Super Star, you get a lot of results that involve Imperial Super Star Destroyers? I can’t even begin to imagine what Kirby would morph into if he swallowed the Executor, but I bet it would be very pointy and very awesome.

Why do the best Kirby games always show up at the end of a console’s life and fly under everyone’s radar? Much as I obsessed over the NES, I never realized that Kirby’s Adventure was amazing until I discovered emulation. And for all that I loved the Super NES, I didn’t even really know what Kirby Super Star was until they remade it for DS.

I should probably crack the shrink wrap on my copy of Mass Attack sooner than later, huh?

 
 

GameSpite Journal 10: Tetris Attack

02 May

Hey gang, we’re almost done with GameSpite Journal 10 posts! Then you’ll be forced to read about things that aren’t Super NES games. My sympathies. I guess you’ll just have to slog through this loving tribute to the wonderful masterpiece that is Tetris Attack. I know. Life sucks sometimes.

Normally I link to articles with a piece of official art, but I found some wonderful Tetris Attack artwork here and just had to celebrate it:

Go rack up some hits on that guy’s page and make him feel good for being so rad. I like when talented people on the Internet do neat stuff in honor of great things.

 
 

GameSpite Journal 10: Star Ocean

30 Apr

Here in the back pages of GameSpite Journal 10, we’re in frightful late-Super-NES-era territory, where content is more often than not Japan-exclusive. So many complicated pictographic symbols to master! Reverse grammar order! Particles! No denotation for plurals! My goodness.

Here is one of those Japan-exclusive games: Star Ocean. Which I guess isn’t entirely Japan-exclusive now that it’s come out in English on PSP. Although I think everyone ignored that version, so Enix was probably smart not to bother localizing it back in the day. I know we import fans tend to take it personally when games go untranslated, but our collective apathy when things actually work in our favor has a tendency to prove that conservatism right.

 
 

GameSpite Journal 10: Radical Dreamers

29 Apr

Look, the image above isn’t Radical Dreamers. So far as I can tell, there is no art for Radical Dreamers on the planet. It just sort of, y’know, showed up one day on the Satellaview service. Magically. Please enjoy the magic.

Also, remember that today is that last day to get 20% off a Blurb purchase with the coupon code NEWRMN20, so… belly up.

 
 

GameSpite Journal 10: Super Mario RPG

28 Apr

You know, I’m honestly not that big a fan of Super Mario RPG. Nevertheless, this write-up is pretty positive, and I’m actually quite proud of it. Maybe I’m just stoned out of my mind on the coffee I have to keep refilling while I sit all day in a cafe 100 miles from home waiting for my wife to finish a wedding shoot. But maybe, just maybe, it’s a really nice little piece on the game. I guess maybe you should read it and see for yourself, yeah?

 
 

GameSpite Journal 10: Mega Man X3

27 Apr

Hey kids, we’re in the final stretch of GameSpite Journal 10, which means we’re in the final stretch of the Super NES library. That weird time of transition where developers were making some of the most astonishing, refined 16-bit games imaginable. That weird time of transition in which gamers didn’t care, because they wanted ugly-ass polygonal games that no one in the world wants to play a decade and a half later. Mega Man X3 ain’t the greatest game in the world, but I’d sure rather spend a few hours with it than with, say, Steel Harbinger. Screw you, false perception of progress.

 
 

GameSpite Journal 10: Shiren the Wanderer

26 Apr

Hey, jerks, thanks for not buying this game when it came out on DS, or its sequel on Wii, even though they’re both really great. Now we’ll never see another legitimate English release of a Shiren game. I’m sorry. I don’t think we can be friends anymore.

 
 

GameSpite Journal 11: Dawn of War II

25 Apr

My goodness. Two articles about different Relic-developed PC strategy games for Windows appearing within the span of a week? First Company of Heroes, now Dawn of War II. Man. I may need to go have a lie-down. GameSpite Journal 11 is out of control.

Actually, GameSpite Journal 11 is pretty incredible, to be honest. My final printed copy arrived today and it’s just gorgeous. It’s still not perfect — I’m not happy with some of the layouts in retrospect, and bolding game titles to mimic the formatting of the website was a terrible idea that I’ll never do again — but that simple, bright cover looks amazing on the shelf. GameSpite has featured some pretty great covers, especially the ones by Philip Armstrong, but the latest volume stands out form the rest due to the contrast between its bold graphical elements and the clean elegance of the typography. Now I have to uphold this standard for the remainder of the book’s run. I’m doomed.

And, as a quick reminder (since the original message has scrolled off the blog’s front page), book orders can be had for 20% with the coupon code NEWRMN20 for the remainder of the month. But of course you can also read this stuff for free. I would never even consider pressuring you, so long as you do read it one way or another.